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IF YOU DO NOT HAVE THE NOTE RANDOMIZATION OPTION, BUT YOU DO HAVE THE INSTRUMENT RANDOMIZATION OPTION, REDOWNLOAD.
THE RANDOMIZE MUSIC OPTION CAUSES CRASHES.
The Readme contains the changes, but they are to make the game more playable, plus some extra goodies
It lets you randomize:
-Pokemon that appear in the wild
-What moves they learn leveling up
-What Types they are (there's about a 50% chance it will be a single type)
-What they evolve into (though conditions for their evolution remain the same)
-Their cries (Now randomizes cries better!)
-Trainer Pokemon
-Other pokemon/legendaries
-Pokemon Stats (right now, the 6 base stats are shuffled for each pokemon)
-Starters
-Color pokemon based on type(s)
All of these options are well, options, meaning you can select all, none, one, etc.
Also, only a few have it right now, but I'm adding list support.
A list is a text file, with index numbers, and only those will be used!
Want to randomize starters to be only starters? then you can make a list with the 6 (as of gen 1&2) starter's numbers
and save it as a text file. (more info in the readme)
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If you select shuffle pokemon stats with other pokemon, it will give pokemon a random set of stats from another random pokemon (ex. ratatta might get magikarp stats) The pokemon will get all 6 stats from another pokemon, but the stat they are assigned to is still random (hp might be put in speed, attack into def, etc) Also, once a pokemon's stats are picked, it isnt picked again (you wont get 5 pokemon having ho-oh stats)
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This is the Fifth release, so PLEASE, REPORT BUGS TO ME! How to torrent adobe flash.
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Last edited by FroggestSpirit (2014-01-13 02:47:48)
The Universal Pokemon Randomizer is a program which will give you a new experience playing Pokemon games. In the same vein as previously released randomizers, it provides a customized gameplay experience by allowing you to randomize many things:
- The Starter Pokemon choices.
- The Wild Pokemon you encounter in grass, caves and other places.
- The Pokemon that Trainers use against you.
- The base stats which define the potential of each Pokemon.
- The elemental types of each Pokemon.
- The abilities of each Pokemon, in games where they exist.
- The moves that Pokemon learn by gaining levels.
- The contents of each TM which can be taught to Pokemon to give them additional moves (HM moves are not changed to make sure you can still beat the game)
- The ability of each Pokemon to learn each TM or HM move.
- The 'static' Pokemon which you either are given, fight on the overworld, or are sold.
- The names of trainers & the classes they belong in.
- The moves taught by move tutors, for games within which they are significant enough.
Naturally, you are able to choose exactly what is randomized in your particular ROM. If randomizing things like Pokemon types is just too confusing or unenjoyable, the randomization can be easily tailored to your particular needs.
Why use this randomizer?
It's universal. Every main series Pokemon game released in the US is supported, from Red to Black2 and everything in between.
You can easily create the same random game repeatedly. An important part of Pokemon is competition, and racing your friends to complete a particular random Pokemon game can be a great experience. By sending a couple of pieces of text or a small file you can easily make sure everyone has the exact same game to play with, without having to send around the entire ROM every time.
It's thorough. A decent amount of attention to detail has been invested in this randomizer and so pesky parts of the original games are unlikely to show through. For example, a trainer's random Pokemon will not suddenly use moves they were predefined to use in the original game - they will fully obey the (randomized or not) movesets they have been provided with.
There are small things it does to give you a better experience. When you randomize your ROM, you can choose to apply a few minor tweaks which make the experience more enjoyable in the environment you're likely to be playing the randomized game in. These include changing evolutions which require trading to no longer require trading (so you can obtain powerful Pokemon) and giving you the National Dex at the start of the game to allow you to look up Pokemon that were not intended to be available at the start of the original game.